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Striker

Creating low poly model of a shotgun Striker for Rekoil the game, produced by Plastic Piranha. This model have diffuse, specular and normal texture map. Images here are screenshots made in 3ds Max.
Software used: 3ds Max, Photoshop, Mudbox

Milan tomic striker 01

Striker

Milan tomic striker 02
Milan tomic striker 04
Milan tomic striker 05
Milan tomic striker 06
Milan tomic striker 07
Milan tomic striker 08
Milan tomic striker 09
Milan tomic striker 10